Landmark 3 stops to get here · leads to 4

Policy

A strategy or mapping from states to actions that defines the agent's behavior in reinforcement learning.

Your route here

3 stops · basics first
  1. Machine Learning ✓ understood

    Building systems that learn patterns from data instead of following hand-written rules, getting better at a task as they see more examples.

  2. Reinforcement Learning ✓ understood

    Learning through interaction with an environment, receiving rewards or penalties to learn optimal behavior policies.

  3. Agent ✓ understood

    In RL, the learner or decision-maker that takes actions in an environment to maximize cumulative reward.

  4. Policy · you are here ✓ understood

Picture it

Observe state sWhat the agent sees right nowPolicy picks action aπ(a | s): a rule or a distributionEnvironment respondsThe world changesReward + next stateFeedback used to improve the…Policy π: state → action
  1. 01 Observe state s What the agent sees right now
  2. 02 Policy picks action a π(a | s): a rule or a distribution
  3. 03 Environment responds The world changes
  4. 04 Reward + next state Feedback used to improve the policy

↺ back to 01 · Policy π: state → action

Notice the policy sits at the decision point of every loop: given the state, it decides the action, and learning reshapes that choice.

Where it sits

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In the research

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4 papers that build on Policy .